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  1. Make it Meta | Mr. J and the 'Harlequin of Hate'

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    Hello and welcome everybody! It's time once again for us to Make it Meta and this week Harley Quinn is going to (arguably) be the focus of our efforts. She and the Joker go together like hand and glove, so whatever we do is likely going to have the big man himself at the helm of the outfit. Without further ado, let's get underway ...

    Updated 08-08-2015 at 04:32 PM by Necromanticer

  2. Dealing with Doubles: Building Decks to Build the Game

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    I've become addicted to Dice Masters within the past year. I make it a habit to try and collect every card and 8 copies of each die (save Zombies, Black Lanterns and other similar one card/one die characters) so that I have everything I could possibly need to accommodate a two-player game. Since it can be challenging to accumulate all the cards and dice from each Dice Masters set, I've found myself the owner of large numbers of extra dice and cards. I've had decent success selling extra super rares/rares on eBay and in my local gaming store, but people aren't clamoring for uncommon and common cards. How could I put all those extra cards and dice to use?


    Updated 02-16-2016 at 01:54 PM by pk2317 (Adding preview break)

    Tags: dice masters Add / Edit Tags
  3. Off the Meta | Iron Man and Introductions

    Hello and Welcome everybody!

    I'm Necromanticer and I'd like to introduce you to some characters that you may not have given much thought in the past.

    As a few of you may know, I host a weekly character review thread on the Dice Masters subreddit, but I'd like to take advantage of the blogging system available here on The Reserve Pool's site and share with you all. Not only will this allow me to include the character card images right alongside my passages, but it also means I can take advantage of the formatting options afforded by the blog design here.
    Since this is my first time posting, I invite you all to provide any sort of critiques or feedback on how to improve the format and your takes on the actual review itself will always be welcome in the comments. With all the introductions out of the way, let's talk about Iron Man from the very first Avengers vs. X-Men set.

    Overall: Iron Man is a very defensive character with reasonable stats and abilities centered around pings and incidental damage. He's going to benefit greatly from any source of indiscriminate AoE or at the very least be able to weather it effectively. As a permanent Avenger, he can do great things alongside or against the Hulk who also benefits from AoE and pings, and they both team up nicely with Nick Fury. He also synergizes with War Machine who is slightly less defensive, but gains bonus effects while Iron Man is active. Because of his tanky natural statline and benefits upon taking damage, he works very well in any format involving overcrush. Not only will he soak up a lot of the incoming damage, but he'll also be able to redirect some of it effectively. Because of this, you should almost always be bringing Slifer the Sky Dragon - Lightning Blast instead of Magic Missile so you have more room for basic actions as you'll almost always want to bring along some form of overcrush. Iron Man is a great choice for a wall, but isn't a likely candidate for a win condition, so be prepared to work with the space and advantage that he gives you. (Iron Man is an AvX Starter, so his usage in Limited is going to be next to nothing)

    Iron Man - Inventor:
    The first and among the cheapest Iron Men with a 4-shield purchase, he reduces all incoming damage by 1 or 2 depending upon his burst face. He also brings a global allowing your to pay shields in order to redirect damage to one of your characters. While his global is mostly worthless, the Inventor himself has a lot of hidden potential. He can be a very difficult figure to blast down with abilities or damage effects due to his innate mitigation. This is most noteworthy when considering his interactions with Hulk - Green Goliath. At level three, your opponent is going to be completely unable to kill him with a single
  4. Off the Meta | Blade Knight Hates Company

    Hello and welcome back for another installment of Off the Meta, featuring the only set more obscure than the Battle for Faerun, Yu-Gi-Oh. I consider its relative unpopularity to be an utter travesty, so I'd like to shed light on one of its more useful characters, Blade Knight

    Blade Knight does one thing and he does it in a variety of ways: attack alone. For a very middle of the road price and statline, Blade Knight offers you a high level of utility for such an aggresive character. However, to get their true value, you have to be attacking alone, else their effects will be wasted and you'll be left with a very mediocre character. Because of their offensive nature, they have and synergize with overcrush strategies and characters able to deal damage in the attack step, or otherwise cut down your opponents defenses.

    Blade Knight - Lone Wolf

    Sadly the least useful of your options, the common only allows you to spin an opponent down to level 1 when attacking alone. It's almost always better to bring Black Widow - Killer Instinct or Tsarina for this effect since they are a bargain for their stats and can attack en masse instead of one by one. That said, if you're in a limited set, he can be one of your only options for level drain within the Yu-Gi-Oh set. I'd only recommend bringing this card if you're starved for options and spinning your opponent down to level 1 is an imperative for your strategy.

    Blade Knight - Solo Act

    Here's where we start getting into the useful cards. Solo Act lowers the price down to a 3- purchase and that can make all the difference with offensive characters that you intend to send out to fight often, though he would be even better if his fielding costs were improved. Solo Act gives you access to overcrush when attacking alone and can be devastating in the early game before you opponent has been able to properly wall up. As with any overcrush character he works very well with pump effects like Cone of Cold and character damage such as AoE or other sorts of ping like you get from Saggi the Dark Clown - Dark Slayer who doubles as a defensive wall in case your opponent is also using overcrush. However, he has fairly low defense, making him just as vulnerable to ping damage, which can really set you back if activated in the attack phase since you've already dedicated to a one-man swing. You should be looking to utilize him as early aggression before transitioning into a burn strategy for best results, since he loses much of his power as you opponent manages to get their own 4+ charatcters fielded and ready to stop a lone Blade Knight.


    Updated 06-03-2015 at 10:12 AM by Necromanticer

  5. Amazing Spider Man Rainbow Draft Discussion and Report -19/11/2015

    We need some more Rainbow Draft discussion on this board because this set is a lot of fun to play, so I'm more than happy to start some dialogue. First, a quick report, followed by some highlight cards and BAC discussions. Ready? Go!

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    Updated 11-23-2015 at 08:23 PM by pk2317 (Adding Preview Break)

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