• The Attack Zone 2x08: FUS Competitive Cards

    Back by request, it's a TAZ Top Ten! This time, Dave and Randy take a look at what we think are the best competitive cards from Faerun Under Siege. Share your favorites in the comments!

    Thanks for joining us, and we'll see you again in two weeks!

    Want to correspond? Mailbag@thereservepool.com, @TheReservePool on Twitter, and of course our blogs and forums at www.thereservepool.com.

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    Comments 3 Comments
    1. Dave's Avatar
      Dave -
      Apologies for some minor audio issues. By the time they were discovered it was too late to re-record.
    1. WeaponO's Avatar
      WeaponO -
      Love the podcast guys! Dave, I just wanted to let you know a ruling that went down at Origins (I was playing a SR Ultraman team). Anyway, it was ruled after a long discussion that you only need to Kryptonite DWiz once to release Ultraman from his ability. Ultraman then checks "if a Kryptonite Action Die is used" and gets to fire off every basic action. I think their reasoning was that as the active player you get to resolve the effects in the order you desire (reminiscent of the Iron Fist/Fabricate ruling) and the "if" not "when" clause on Ultraman's text. Obviously, it's not rules forum gospel, but I wanted to let you know what they were thinking at Worlds.
    1. Dave's Avatar
      Dave -
      Quote Originally Posted by WeaponO View Post
      Love the podcast guys! Dave, I just wanted to let you know a ruling that went down at Origins (I was playing a SR Ultraman team). Anyway, it was ruled after a long discussion that you only need to Kryptonite DWiz once to release Ultraman from his ability. Ultraman then checks "if a Kryptonite Action Die is used" and gets to fire off every basic action. I think their reasoning was that as the active player you get to resolve the effects in the order you desire (reminiscent of the Iron Fist/Fabricate ruling) and the "if" not "when" clause on Ultraman's text. Obviously, it's not rules forum gospel, but I wanted to let you know what they were thinking at Worlds.
      Good to know. If that holds, maybe the Ultraman team is a little less janky!