• Hello, I'm New: Green Arrow and The Flash



    The arrival of the newest DC Dice Masters set is upon us! Some of you may be getting ready to play this set in draft or constructed or even just rolling out some teams at the kitchen table. With every new set comes new words and additions to the game and the cards in general. Today on “Hello, I'm New” I want to answer some of the questions I have seen quite a bit of on the forums and social media in the last few days:

    “Is there anything new or different with this set?”

    “What does the bold word ______ mean?”

    “What's up with the foils?”




    What's New

    Characters!

    You will notice something new we have never seen before in the game-characters with multiple energy types. These characters are called Crossover Characters (more on that later in the article), but the coolest part here is that they are in combinations of 2 different or all 4 energy types. So that means yes, a character counts as both a and a character, and the White Lanterns have all 4 energy types, making them characters of each energy type.

    These characters bring new life into the game, and offer bonuses that are multilayered when it comes to energy-specific tribalism and those who like to play things like the Rare Lantern Ring certain need to see that there may be benefits to these characters. In set there are even bonuses for playing and having these guys out.



    Changes

    With the addition of this new set to the game we love, there are a few notable things missing:

    -No starter set. For the first time in any of the collectible sets, there is no starter and therefore no basic action cards. If this set is your first, any other starter set will be enough to get you sidekick dice, basic action cards and dice for them to use these cards in a game.

    -No collectors box. Up to this point the majority of the sets have had a collectors box, and with no basic actions or dice from a starter, I can see why they skipped it.

    -No Playmat, team box or other extras. There is the feeds, and that is it. Hopefully the large amount of others sets and items we have from those sets will give you all the accessories you need.

    -Every feed sold at a FLGS comes with a blank art promo card from the set of Barry Allen. You can see it and read about it HERE.




    What's Different

    Foils

    All the foils. This set introduces foil shinies for all the cards in the set. There are a few things you need to know about them:

    -Distribution rate appears to be consistent early, giving you about 22-24 foils in a gravity feed at all the different rarities total.

    -All Super Rares pulled so far are foils, so that appears to be the norm.

    -The foils are pretty. And shiny. And I feel will fundamentally change the way we draft sets from here on out as there is now another way to draft.




    Keywords

    Ah yes, the implementation of some new terminology and mechanics that you need to be familiar with when it comes to playing this game, keywords that are going to be familiar soon enough. Here is the breakdown:

    -Crossover: These characters have two or more types of energy. Mostly in the set we have characters with two different types but the White Lanterns are one of each type. To purchase them you must spend at least one of each of the energy types. So reduction in purchase cost for a character with Crossover will still give you a minimum purchase cost of one of each energy type attached to that character.

    -Impulse: A character with impulse has an ability that is usable the moment you purchase that character die. It is the first time we see a trigger with purchasing a die giving you an effect in the game.

    -Crosspulse: Take a Crossover character and add Impulse to it, and we have a special type of Impulse. This requires you to spend only the specific matching energy on the Crossover card to get the ability that is printed.

    -Synergy: This ability resides on Crossover characters. While they are active you can pay to activate that ability. It can be used whenever you can use a global ability or when a certain in-game effect occurs. For the ones we have in the new GAF set, they all require 2 different types of energy that match the Crossover character. Think of these as a one-sided global ability that is for that character only while active.


    That sums up the majority of the new things you need to know going into this new set-there are some great cards, great interactions and the early reports seem to be that it is a fun set to play in draft and constructed from those already using it. Enjoy the set and good luck with all your drafts!
    Comments 15 Comments
    1. Axyz's Avatar
      Axyz -
      Good read, but I have to disagree with your interpretation of crosspulse. The ? should be able to be spent for Crosspulse. If it's not then these abilities really become difficult and not worth running the 5/6 cost characters. I think the way Necromanticer on the reddit page hit the nail on the head for this ability.

      https://www.reddit.com/r/dicemasters...pulse_ability/
    1. IsaacBV's Avatar
      IsaacBV -
      @Axyz

      You are correct, and I had edited out that part on my original draft once I reread through some things and discussed it with the team.

      Thanks for pointing out that I missed the edit here,
      I have edited the article to reflect that.
    1. XionXero's Avatar
      XionXero -
      "-The foils are pretty. And shiny. And I feel will fundamentally change the way we draft sets from here on out as there is now another way to draft."

      Can you expand on this? Besides "Money Drafting" bad foils over the good commons i see no change. Is there something i missed??
    1. Jthomash2's Avatar
      Jthomash2 -
      Quote Originally Posted by XionXero View Post
      "-The foils are pretty. And shiny. And I feel will fundamentally change the way we draft sets from here on out as there is now another way to draft."

      Can you expand on this? Besides "Money Drafting" bad foils over the good commons i see no change. Is there something i missed??
      But that's a big thing I think. In my first draft I passed on foil rares to get stuff to help me win. Then I did the math and realized a specific foil rare is less likely to be pulled than a specific super rare (!) and began second guessing that strategy. I think it may make a difference in games and events alike. @Dave has a great story of drafting a SR over a good draft card only to lose to the guy he passed the good card to.
    1. Dave's Avatar
      Dave -
      Unfortunately I do. Big AoU draft, two pods with a playoff after Swiss; took a SR Thanos on my Ultron/Drones team (which could pay off, lot of villain damage there) and passed a rare Wasp. In the finals, lost to the rare Wasp guy. One more turn and I could've had the game, but his not having the Wasp sure would've changed things.
    1. Jonasty's Avatar
      Jonasty -
      Quote Originally Posted by Jthomash2 View Post
      But that's a big thing I think. In my first draft I passed on foil rares to get stuff to help me win. Then I did the math and realized a specific foil rare is less likely to be pulled than a specific super rare (!) and began second guessing that strategy. I think it may make a difference in games and events alike. @Dave has a great story of drafting a SR over a good draft card only to lose to the guy he passed the good card to.
      Yeah I'm not super competitive so I go SRare and Rare fishing all the time in drafts, now apparently I'm going foil fishing too lol.
    1. jevansfp's Avatar
      jevansfp -
      I am Rainbow drafting this set twice this weekend. Draft 1: get familiar with the cards and try to pick up foils and rares I don't have yet. Draft 2: Start trying to draft to win while keeping an eye out for foils. Bring my extra cards from older sets to trade to the newer players for their extra foils. The foils are slightly heavier weight paper making them feel like a higher quality card in addition to how great they look.
      Speaking of looks, @Jthomash2 - you need a new avatar with the US Nats trophy on it.
    1. Razorback's Avatar
      Razorback -
      Before I saw them in person, I shrugged off the foils. But they are so bright and shiny and I wants them... Thanks a lot Wizkids.

      Like all Super Rares, all foils will now be auto takes for me. At the rates I see them selling on eBay right now, I consider this a good investment. Who am I kidding. I'm not selling them.

      (I feel like I need to change my avatar to Larfleeze .)
    1. Jthomash2's Avatar
      Jthomash2 -
      Quote Originally Posted by jevansfp View Post
      I am Rainbow drafting this set twice this weekend. Draft 1: get familiar with the cards and try to pick up foils and rares I don't have yet. Draft 2: Start trying to draft to win while keeping an eye out for foils. Bring my extra cards from older sets to trade to the newer players for their extra foils. The foils are slightly heavier weight paper making them feel like a higher quality card in addition to how great they look.
      Speaking of looks, @Jthomash2 - you need a new avatar with the US Nats trophy on it.
      I got it from the WES. Sadly, I'm not sure the practice of awarding badges was continued with the conversion to WIN.
    1. StrangeBrew's Avatar
      StrangeBrew -
      OK, here is my take on foils. Understand that I've not actually held them in my hands yet, and that may completely change things, at least for me. What I really want are the cards that let me win, or at least play with a variety of new strategies and concepts while team building. So, I only really care about rarity in how it affects my chances to do these things. I am nearsighted, and not young, so I wear bifocal glasses. I have worked with TV and still photography, so I know that the lights used on all of the sneak peak videos may be emphasizing the problem, but I'm a little concerned on whether the foil cards will be harder to read, both for myself and one of my regular opponents. (He has trouble distinguishing the rarity stripes on the common, uncommon, and promo cards, and sometimes uses a small flashlight to help read card text, probably not a great technique with foil cards.) I'm trying to look on the bright side (OK, that's a little funny) and hope that if the foils are harder for me to read then that they will be good trade fodder for cards I don't have.
    1. Axyz's Avatar
      Axyz -
      I'm of the opinion that if I pull a foil I will keep it, but I have no intention of paying money for a foIL card that is not a SR. Foiled C or U are nice to have, but I'd rather have the plan version and trade them off for the missing rares that I need. However, there are a few cards that I wouldn't mind having that are foiled. Black Adam is a pretty card foiled, luckily I have the rare and I don't need any others.
    1. SHAZAM!'s Avatar
      SHAZAM! -
      I can't stand the idea of foils tbh. I like my set matching and easy to read. I have no desire for the super rares in this set now, unless they have non foil versions.
    1. Shadowmeld's Avatar
      Shadowmeld -
      Quote Originally Posted by SHAZAM! View Post
      I can't stand the idea of foils tbh. I like my set matching and easy to read. I have no desire for the super rares in this set now, unless they have non foil versions.
      I can appreciate your desire to have everything match. However, foils will make the trade side of this game so much better. increase incentive to draft, increase packs purchased (on the whole, not necessarily by the individual) and of course, fill in the things there are to trade. Infact, it's healthy for there to be folks that DONT like the foils. it's all part of the ecosystem. You don't want them, others will buy more because they do, so you can trade yours for the cards you need, likely in a favorable trade for you, since foils are harder to get than rares. Everyone wins.
    1. SHAZAM!'s Avatar
      SHAZAM! -
      Quote Originally Posted by Shadowmeld View Post
      I can appreciate your desire to have everything match. However, foils will make the trade side of this game so much better. increase incentive to draft, increase packs purchased (on the whole, not necessarily by the individual) and of course, fill in the things there are to trade. Infact, it's healthy for there to be folks that DONT like the foils. it's all part of the ecosystem. You don't want them, others will buy more because they do, so you can trade yours for the cards you need, likely in a favorable trade for you, since foils are harder to get than rares. Everyone wins.
      I hear yah m8. I just wish the super rares were also available in non foil. They do look sharp though. Just a personal preference. I got my feed and am otherwise very happy with this set. Possibly my favorite one so far in terms of theme and characters.
    1. Shadowmeld's Avatar
      Shadowmeld -
      Quote Originally Posted by SHAZAM! View Post
      I hear yah m8. I just wish the super rares were also available in non foil. They do look sharp though. Just a personal preference. I got my feed and am otherwise very happy with this set. Possibly my favorite one so far in terms of theme and characters.
      Yeah, Sorry that there won't be any non-foil SRs. The good news for the rest of us is that there won't be another tier of card that is impossible to trade for other things because they are so hard to get, like Full Art Zombie cards were.