• Team Brew Switcharoo 19: High Flyin'



    Hello again everyone, and welcome to Team Brew Switcharoo! This is the article series that, while not a regular feature, is certainly fun to write (and hopefully read). Here's what we do: we pick ten random cards (eight Characters and Non-Basic Actions, and two Basic Actions), we then pick a random Meta Rule; then, using that Meta Rule, we swap out four of our cards for four other cards to make a team that is less awful. Sometimes, we also put in arbitrary public domain stock images.

    Arbitrary public domain stock image


    Using the outstanding dm.retrobox.eu website, I have selected our starting line-up. Behold: cards!
    http://dm.retrobox.eu/?view&cards=1x...x27aou;3x32asm





    All things being equal, I can't really ask for a better starting hand. Can't go Wong with it, really. Err... well, maybe we can. Wong is great, with the boost to Sidekicks. Flesh Golem brings the ever popular Fabricate, and Uncommon Venom is my favorite card from Civil War. Bane is fantastic with his ability and his Global, and Angel is a power card from The Ghost of Meta Past.

    Of course, there are a few cards that miss here too. Black Luster Soldier doesn't do a lot for this team, and Erinyes suffers from lack of Fiends. All in all, though, we came out ok.

    Now, though, we need to select that Meta Rule. I was getting ready to select my Meta Rule, when I got a phone call. I've taken the liberty of transcribing it for everyone.

    ME: Hello, this is OddballNarwhal!
    ANDY: WHO?
    ME: (Audible Sigh) Fine, this is Jon. What's up man?
    ANDY: Nothing really. I just think you need to use "Must Be Little Cup Legal for your Meta Rule".
    ME: Wha... that's a little on the nose, don't you think? Don't you want to do a skit? Set up a wacky happenstance?
    ANDY: Nope.

    So... yeah. The Meta Rule is that this team must be Little Cup legal, so we will need to only have Common cards on the team by the end of it. That means we know who is going to get swapped out, even if we wanted to keep a few of them. That's ok, though. We should have the pieces to make SOMETHING. But, let's go ahead and kiss Venom, Flesh Golem, Erinyes, and Bane goodbye. We need to find four cards to swap in. Given the pieces of the team that we have left, I think we have a plan.

    Ok, so it's pretty clear we need to build around the Sidekick abilities of the previous peeps. After careful consideration, I've got the path to victory (or a thing that seems a lot like victory, but may not actually be victory).

    First addition to the team: Foot Ninja - Ninja Syndicate.



    This guy is fantastic with a Sidekick team. Every Sidekick/NPC/Ally on either side of the field gives him a bonus to his Attack and Defense. Things will get out of control real fast.

    For the second addition, we want a way to let Foot Ninja do his Foot Ninja-ey thing. As much as I'd like to give him Overcrush, we're going to have to settle for Unblockable. So, pick number two will be Falcon - Wingman.



    Falcon hits the field, Footsie Ninja is Unblockable. Or, any other Sidekick we select for that matter. Should be fun.

    So far so good, but now we really want to make sure we can get those Sidekicks where we want them. Our third pick will be White Tiger - Mystical Amulet.



    Since we get benefits from our opponent also having Sidekicks fielded, this is a fantastic Global. Not a ton else to say about it.

    We have one final pick, and it can go either way. Do we go for another "While Active" Sidekick buff? That'd be great, but I'm thinking more that we could use another Global to field Sidekicks (and give us a teensy bit of rampola). Our final addition will be S.T.A.R. Labs - Advanced Research.



    Once again, the Global is what we are looking for. Pay those two energy and field one Sidekick and prep another. If our opponent uses it, we're still getting benefit since our Foot Ninja will be pumped up.

    Ok, so we have our team. It's not EXACTLY Flying Sidekicks, but it can do the trick. Let's throw some dice down and see how they land.

    http://dm.retrobox.eu/?view&cards=3x...x32asm;3x27aou

    x3 x3 x3 x3
    x2 x2 x2 x2


    Okay, so we have a team slapped together... how would it do? First, you'll notice it's built with almost no defensive pieces. Let's be honest: this team would get destroyed by any Meta team out there. But, it does have speed. With the lower cost curve, you can buy either a character or a Basic Action each turn. Once you get getting the ramp working with the Labs, and additional Sidekicks fielded with White Tiger, you should be able to put a Wong, a Foot Ninja, and then a Falcon in the field. The key is going to be getting the Footie up as strong as possible, then BLAM! Slam him through for Unblockable damage.

    What do you think? Did I go the wrong route with the remaining rascals on our team? Is there a different "Thrifty Shades of Gray" team I could have built instead? Let us all know in the comments! Have you used a similar team with many of the same pieces? Also, too, let us know below!

    Thanks for reading everyone. Until next time: keep creating combos, brewing boffo bands of battlers, and throwing things at the wall to see what sticks!
    Comments 7 Comments
    1. BenSaidScott's Avatar
      BenSaidScott -
      I know it'd be breaking the meta rule, but swap out that Black Luster Soldier for the venom and you've got a pretty damn decent team. Of course the actions could probably do with some work.
    1. OddballNarwhal's Avatar
      OddballNarwhal -
      Quote Originally Posted by BenSaidScott View Post
      I know it'd be breaking the meta rule, but swap out that Black Luster Soldier for the venom and you've got a pretty damn decent team. Of course the actions could probably do with some work.
      Yeah, would that I could. But, you are right, this team is just a few more swaps away from being solid. I don't have True Believer, but there are a few other BACs that might do well in the other slot. I think, given what we had to work with, this team isn't awful. And that's a win!
    1. BenSaidScott's Avatar
      BenSaidScott -
      I think i'all have to start using me retrobox to build my teams for me.
    1. Axyz's Avatar
      Axyz -
      Why run CW Falcon over UC UXM Falcon? Why make 1 sidekick unblockable, when you could make all of your sidekicks unblockable? I know that you don't have that many Ally characters, but it just seems like that Falcon would be a better fit.
    1. pk2317's Avatar
      pk2317 -
      Quote Originally Posted by Axyz View Post
      Why run CW Falcon over UC UXM Falcon? Why make 1 sidekick unblockable, when you could make all of your sidekicks unblockable? I know that you don't have that many Ally characters, but it just seems like that Falcon would be a better fit.
      In a competitive environment, you are 100% correct. But the meta rule is "little cup" - all Commons
    1. OddballNarwhal's Avatar
      OddballNarwhal -
      Quote Originally Posted by pk2317 View Post
      In a competitive environment, you are 100% correct. But the meta rule is "little cup" - all Commons
      Yeah, sorry. I could have done a better job explaining that. I blame "Andy" for not laying out in the "phone call" that Little Cup = All Commons.
    1. StrangeBrew's Avatar
      StrangeBrew -
      An hour before reading this article I was playing around with the idea of an "Ally" deck, especially with this particular version of Wong. I had forgotten the Foot Ninja, and I thank you very much for the reminder. A Hulk Out BAC might be nice in the mix too. Thanks for the idea boost.