• The Attack Zone 3x02: Deck Tech feat. Mike Plumb

    This is no ordinary episode of The Attack Zone! Joining us this week is a special guest, five-time WizKids Open winner and 2016 US National Runner-Up, Mike Plumb! After walking our way through a World's Finest Six-Pack, we break down an archetypical team that we expect to see at the Spring opens, one piloted by community member Michaela to a WKO victory of her own.

    Here's the team: http://dm.retrobox.eu/?view&cards=3x...28uxm;3x136bff

    If your podcatcher can't pick up that link, you can also find it on the TRP site.

    Thanks for listening, and we'll see you in two weeks!

    Want to correspond? Mailbag@thereservepool.com, @TheReservePool on Twitter, and of course our blogs and forums at www.thereservepool.com.

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    Comments 11 Comments
    1. memmek2k's Avatar
      memmek2k -
      FYI we did have a local ruling that Gnome Ranger would cancel e.g. Millennium Puzzle since it has to target an opposing die. Never came up at the WKO though.

      JT and Dave picked up on it - this team is built to dismantle everything else in the meta, which is why it didn't bring many globals, for example. Ideal play is to buy no more than two control pieces, Bard, and Imprisoned (with the order changing depending on the opposing team). Since that's all you're buying every game and you're set up to run without ramp (all 4 cost or lower), that leaves a lot of various slots to pick just the right control piece.

      Oracle isn't on the team for the normal usages; she's there 100% to stop VS, TFL, and PXG-based Mask Ring teams, and to make reaching for Beholder painful. It's definitely the same line of thought that the old Spray Control teams had - I don't need to bring PXG, I just need to make it one-sided if it's on the board. Polymorph was on the team for T2 Oracle shenanigans if the opponent brought Red Dragon (which were the times you'd want T2 Oracle).

      Your discussion was definitely my thought process for Gnome Ranger - it was either Gnome Ranger or Breaker in that slot, and I wanted to be able to chalkboard it in. Team development was prior to the improved AIA teams in the meta, so my biggest fear was someone buying my Imprisoned and using them against me. In playtesting, I never needed Breaker to beat Mask Ring (for Mike, this is another spot for Imprisoned shenanigans). I also never planned to play long enough to need Breaker to release my own Imprisoned die.

      We're definitely on the same page overall, though; current iterations of the team have dropped Polymorph for End of Days and Cold Gun for Clay Golem. Thanks for the discussion, I'm honored and I appreciate the analysis!
    1. Bankholdup's Avatar
      Bankholdup -
      I believe @whisperni misspoke. He's not playing Arkham Horror second edition, he's playing Mansions of Madness. Excellent game.

      I'm also a fan of the attack step polymorph. My favorite is, on the turn when you have anger issues on an action face, poly out Casey Jones and poly in TBTI and then give overcrush.
    1. whisperni's Avatar
      whisperni -
      Quote Originally Posted by memmek2k View Post
      FYI we did have a local ruling that Gnome Ranger would cancel e.g. Millennium Puzzle since it has to target an opposing die. Never came up at the WKO though.

      JT and Dave picked up on it - this team is built to dismantle everything else in the meta, which is why it didn't bring many globals, for example. Ideal play is to buy no more than two control pieces, Bard, and Imprisoned (with the order changing depending on the opposing team). Since that's all you're buying every game and you're set up to run without ramp (all 4 cost or lower), that leaves a lot of various slots to pick just the right control piece.

      Oracle isn't on the team for the normal usages; she's there 100% to stop VS, TFL, and PXG-based Mask Ring teams, and to make reaching for Beholder painful. It's definitely the same line of thought that the old Spray Control teams had - I don't need to bring PXG, I just need to make it one-sided if it's on the board. Polymorph was on the team for T2 Oracle shenanigans if the opponent brought Red Dragon (which were the times you'd want T2 Oracle).

      Your discussion was definitely my thought process for Gnome Ranger - it was either Gnome Ranger or Breaker in that slot, and I wanted to be able to chalkboard it in. Team development was prior to the improved AIA teams in the meta, so my biggest fear was someone buying my Imprisoned and using them against me. In playtesting, I never needed Breaker to beat Mask Ring (for Mike, this is another spot for Imprisoned shenanigans). I also never planned to play long enough to need Breaker to release my own Imprisoned die.

      We're definitely on the same page overall, though; current iterations of the team have dropped Polymorph for End of Days and Cold Gun for Clay Golem. Thanks for the discussion, I'm honored and I appreciate the analysis!
      Thanks for the comments memmek2k. I thought your team was excellent and obviously you proved it by beating everyone at your WKO. I run a very similar team so was trying to determine your picks versus my picks for cards and the pros and cons for both. Overall I have no doubt you could beat me if you ran your team against mine, or at the least it would be very close. I think the main reason I would bring PXG to go along with your oracle is for those teams that don't bring PXG for whatever reason. The pro of being able to have a one sided PXG is so great that I always want to have it. As for Gnome Ranger vs Breaker you are absolutely right. I love shenanigans so anything that lets me do more I always go for. Not that gnome ranger is bad, and in your particular team without PXG it makes sense to have with Rip Hunters. In any case. Great deck and I had a great time poking at it.

      Thanks.
    1. whisperni's Avatar
      whisperni -
      Quote Originally Posted by Bankholdup View Post
      I believe @whisperni misspoke. He's not playing Arkham Horror second edition, he's playing Mansions of Madness. Excellent game.

      I'm also a fan of the attack step polymorph. My favorite is, on the turn when you have anger issues on an action face, poly out Casey Jones and poly in TBTI and then give overcrush.
      Yep, Mansions of Madness 2nd Edition. I had first time jitters. Thanks for correcting me.
    1. memmek2k's Avatar
      memmek2k -
      Quote Originally Posted by whisperni View Post
      Thanks for the comments memmek2k. I thought your team was excellent and obviously you proved it by beating everyone at your WKO. I run a very similar team so was trying to determine your picks versus my picks for cards and the pros and cons for both. Overall I have no doubt you could beat me if you ran your team against mine, or at the least it would be very close. I think the main reason I would bring PXG to go along with your oracle is for those teams that don't bring PXG for whatever reason. The pro of being able to have a one sided PXG is so great that I always want to have it. As for Gnome Ranger vs Breaker you are absolutely right. I love shenanigans so anything that lets me do more I always go for. Not that gnome ranger is bad, and in your particular team without PXG it makes sense to have with Rip Hunters. In any case. Great deck and I had a great time poking at it.

      Thanks.
      I have a lot of doubts that I could beat your team! Best I'd hope for is a toss up lol. Especially considering it was your articles and research that led me to play Bard-Imprisoned in the first place.

      I will say, those pxg-less games with both players running hard control are rough. I can't do it at a tournament unless I've been sleeping well for like the whole week prior. That in itself is a good reason to consider bringing PXG.

      Quote Originally Posted by whisperni View Post
      Yep, Mansions of Madness 2nd Edition. I had first time jitters. Thanks for correcting me.
      goodguygreg.jpg - Sounds awesome on podcast, claims to have first time jitters :P
    1. gkpon66's Avatar
      gkpon66 -
      A most excellent podcast, lots of info and insights in here. Already listened 3 times and will go back for more. Nice job guys and congrats to Mike for doing so well on his first appearance. Gary
    1. whisperni's Avatar
      whisperni -
      Quote Originally Posted by Bankholdup View Post
      I believe @whisperni misspoke. He's not playing Arkham Horror second edition, he's playing Mansions of Madness. Excellent game.

      I'm also a fan of the attack step polymorph. My favorite is, on the turn when you have anger issues on an action face, poly out Casey Jones and poly in TBTI and then give overcrush.
      I am a big fan of it. I was playing a high hopes team with nick fury active and I attacked with more sidekicks then my opponent could block with, then poly'd in an ant-man and pumped him up for lethal. Its a lot of fun.
    1. Kitten's Avatar
      Kitten -
      I thought the podcast this week was GREAT! @whisperni had many views of cards that I never thought of. He should be a regular on the pod reviewing decks, or have his own show!
    1. Jthomash2's Avatar
      Jthomash2 -
      Quote Originally Posted by Kitten View Post
      I thought the podcast this week was GREAT! @whisperni had many views of cards that I never thought of. He should be a regular on the pod reviewing decks, or have his own show!
      Now there's a good idea!
    1. Dave's Avatar
      Dave -
      Quote Originally Posted by Jthomash2 View Post
      Now there's a good idea!

      Hm, could such a thing work...? I wonder...
    1. Jwannabe's Avatar
      Jwannabe -
      Love the deck tech format and the new content you guys are producing!