• The Reserve Pool Podcast: S3, Ep. 14 - Building Your Win-Con!

    Join us this week as Isaac and Michaela discuss the most recent news in the Dice Masters world, showcase some of the "hot" cards in the meta, and engage in some team building ideas to make those cards into your Win-Con!

    Want to join the discussion!? Mailbag@thereservepool.com, @TheReservePool on Twitter, our Facebook Page and of course, our blogs and forums at www.thereservepool.com
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    Comments 4 Comments
    1. cnhiggins's Avatar
      cnhiggins -
      Appreciate the nod Issac! I thought Mister Sinister UC would be my win condition and it ended up being Pyro doing all the work!
    1. Yort's Avatar
      Yort -
      Re: Cuckoos - our top two teams at PDC were both running Cuckoos (with the winner pairing them with X-23), and I've never once seen either of them actual field a Cuckoo and move some other character to prep. With the engine being built around the Cuckoos, they *always* want the Cuckoos to prep themselves, to be ready to do the same thing again next time.
    1. memmek2k's Avatar
      memmek2k -
      Quote Originally Posted by Yort View Post
      Re: Cuckoos - our top two teams at PDC were both running Cuckoos (with the winner pairing them with X-23), and I've never once seen either of them actual field a Cuckoo and move some other character to prep. With the engine being built around the Cuckoos, they *always* want the Cuckoos to prep themselves, to be ready to do the same thing again next time.
      Fascinating. Maybe one of them can do a writeup for the dumb players like me? lol
    1. Axyz's Avatar
      Axyz -
      Heroic could work if and only if you change how it interacts. If you treated Heroic like D&D equipment, then Heroic characters become pretty awesome.

      As a resfresher:

      * D&D equipment can be equipped when the die enters the field or at the start of each player's turns (before dice are drawn)
      * Equipment stays in the Field Zone when the character its attached to is KO'd or leaves the Field Zone.

      If Heroic characters can only be "equipped" or attached to 1 other Heroic character at a time, then you need at least 2 different Heroic characters in the field. The good thing is that once they are equipped you can always switch them up. Maybe you want attack with Cyclops and Angel to deal damage on your turn, but want to protect Cyclops from action dice on your opponent's turn. You can re-equip Cyclops to Storm at the start of your opponent's turn. So it becomes the best of both worlds. If more Heroic characters where created with cheaper purchase and fielding costs then Heroic could be a very strong option.