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Tournament Report! July 23, 2016 - Constructed OP Event

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Greetings Fellow Dice Fans!

I decided to use another thematic team for the event this past Saturday. This team focuses on Justice League characters doing some retaliation and overcrushing.

My Team

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You can find the team build here, on DiceMastersDB.

Like my Guardians of the Galaxy team, this team is a straight forward, no-hassle team. The characters are easy to understand and can work together or you can use them as attackers. I like to buy my Zatanna and Aquaman dice early. While I have an Aquaman active, I can KO Zatanna with Blue-Eyes to trigger Aquaman's Retaliation and get to buy my next die a little cheaper. This helps with the purchase of my Green Lantern and Martian Manhunter. Firestorm and Shazam! are backup characters in case I need their abilities. Professor X and Blue-Eyes are crucial to this team, even though they aren't Justice League affiliated.

Round One

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I was up against a Flying Sidekick variant that utilizes the Foot Ninja and Allies. This was a very close match with life totals practically matching each other throughout the entire game. The Foot Ninja is a beast with Falcon and it's very intimidating to see them across the table from you. It doesn't take much for that Foot Ninja to become a big, heavy hitting character. I was able to get a couple of Martian Manhunter dice and leave some blockers in the Field for Falcon. But my opponent was having trouble getting the dice to roll their character sides. He didn't have much to block with or defend against my Martian Manhunter dice. Martian Manhunter was my MVP for this game and if not for his built in Overcrush, I may not have been able to win this game.

Record after Round One: 1-0-0

Round Two

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Round two found me facing off against my husband and his Avengers. This team was brutally fast and effective. He purchased a Polymorph on his first turn, then purchased a She-Hulk on his second turn. On his third turn, he was able to field She-Hulk on her level two side. Then he purchased Nick Fury and used the Polymorph to put him in the Field Zone on his level one side. He attacked with She-Hulk and because of Nick Fury, she did ten points of damage to me - on his third turn. If she's left unblocked while Nick Fury is active, she's devastating in a casual setting. He then purchased Spider-Woman and used her to finish me off a turn or so later. Ant-Man's Global helped Spider-Woman do the damage needed to take me out!

Record after Round Two: 1-1-0

Round Three

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My third round opponent is a younger player that is still learning to master her Vicious Struggle team. She got to go first, which helped her secure two of her Vicious Struggles while I only managed the one. She did really well with her team, using her Injection Fairy Lily to do a lot of damage to me through Vicious Struggle. I was able to buy and field all three of my Martian Manhunter dice, a Green Lantern, an Aquaman, and a Zatanna. When I attacked, it was just too much for her to handle and I was able to just barely claim victory. The game was very close with my ending life total in single digits. The main issue that she ran into was trying get both her Vicious Struggle dice active at the same time. But this player does really well with the characters and resources she has.

Record after Round Three: 2-1-0
Final Standing: 3rd


Final Thoughts

I really love this team and it has a special place in my heart. It's the oldest team that I have. I built this team shortly after Justice League released and it's been with me ever since. I've toyed with the idea of replacing Shazam! with a different Justice League affiliated character, but I just haven't had the heart to take him off the team yet. If you're trying to use Green Lantern's ability as the main focus, this team is very slow, even with Blue-Eyes and Professor X. I typically just use Zatanna, Aquaman, Martian Manhunter, and sometimes Firestorm as my main characters. I could replace both Shazam! and Green Lantern and the team would still function just fine. I'm not sure I want to change anything on the team though, because I like the team just how it is.

What are some changes you'd make without changing the spirit of the team?
Have a build you like better?
Leave me a comment here or message me on Facebook at Dice Dice Kitty and thanks for reading!
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Roll on, Dice Masters!

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