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Confusing Card of the Week #46 - Superhero Registration Act, Basic Action Card

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Greetings Fellow Dice Fans!

Today, we're going to take a look at Superhero Registration Act, Basic Action Card from the Marvel Civil War Starter Set.

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Ruling - Ability

This Basic Action Card has the Enlistment ability that allows you to draw and roll three dice unless your opponent KO's one of their character dice. If your opponent KO's one of their dice, you only get to draw and roll two dice. Any dice that are showing a character face in the Field Zone are eligible to be chosen for this ability, including Sidekicks.

Example One:

~ I roll a Superhero Registration Act on an action side.
~ I use it and my opponent chooses to not use the Enlistment ability.
~ I draw three dice from my bag and roll them.

Example Two:

~ I roll a Superhero Registration Act on an action side.
~ I use it and my opponent chooses to KO one of their Sidekicks for the Enlistment ability.
~ I draw two dice from my bag and roll them.


If you need to draw two dice and only have one in your bag, you draw the one die, refill your bag from your Used Pile, and then draw your second die.

You must complete your initial roll and reroll step before using this Action Die. When you draw and roll your dice, you only roll them one time. You do not automatically get a reroll, but these dice can be rerolled with other card effects, like the Global on Parallax, Source of Terror.

Official Sources

There currently are not any official sources referencing this specific card.
Here is the Gearing Up Ruling on drawing dice.

Competitive Play Rating

I remember the days of Gearing Up and how good that card used to be. Superhero Registration Act is just a little better because you could get three dice instead of just two. But, with Professor X dominating fields across the world, cards like this fall short of the meta list. If I were going to build a team and not bring Professor X, I would definitely add Superhero Registration Act. The one disadvantage to using this card is the Enlistment. If your opponent was using characters that need to be KO'd or that would benefit them if they were KO'd, they would use Enlistment every chance they had.

Superhero Registration Act, Basic Action Card gets a competitive play rating of two out of five stars.
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Casual Play Rating

Superhero Registration Act is a great card for casual play. It helps players learn to manage their bag and Used Pile as well as game state awareness for abilities like Enlistment. I gives new players a chance to ramp energy without trying to chase down a Professor X if their area didn't get a surplus of Uncanny X-Men. This card is much easier to get, since it comes in the Civil War starter (the newest Marvel starter at time of writing). Most players don't take into account what their opponent may be bringing for their Basic Actions. This card also helps to show new players that even though you have a plan on what you're supposed to buy, sometimes you have to improvise.

Superhero Registration Act, Basic Action Card gets a casual play rating of four out of five stars.
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