Batman : Instill Great Fear (Character Card)

IP:
DC Comics
Set:
War of Light
Collector #:
<< 6 >>
Rarity:
Starter
Character:
Batman™
Card:
<< Instill Great Fear >>
Cost:
4
Affiliation:
Max:
4
Ability:
When Batman attacks, you may move a Basic Action Die from your Used Pile to your Prep Area.

Global: Use energy. The first time you play a Basic Action this turn, draw one die and add it to your Prep Area.




[top]Clarifications



[top]Strategy

[top]Uses

[top]Counters

Ability Nullification
  • Constantine: Hellblazer: While Constantine is active, before your opponent's Clear and Draw Step, you may name a character. If that character is fielded this turn, ignore its text until end of turn and it cannot attack this turn.
  • Loki: Loki Laufeyson: While Loki is active, once per turn you may pay to deal 1 damage to a character die. That character die loses all of its abilities until end of turn. You may use this ability whenever you could use a Global Ability.

Attacker Removal
Draw Dice Penalty
Prevent Attacking
  • Vibranium Shield: Irreplaceable: Place this die touching an opposing character. Opposing characters that match the character's type cannot attack or block until the end of your opponent's next turn. Then place this die in the used pile.


[top]Artwork

Artist: David Finch
Source: Forever Evil (Vol 1) #4[2]
Art:


[top]References

  1. ^ Lantern Power Ring - Flight. Wizkids Rules Forum. Retrieved 8-7-2015.
  2. ^ Forever Evil Vol 1 #4. DC Database Wikia. Retrieved 5 October 2016.



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