Black Widow: Tsarina (Character Card)

IP:
Marvel
Set:
Avengers vs. X-Men
Collector #:
<< 129 >>
Rarity:
Super Rare
Character:
Black Widow
Card:
<< Tsarina >>
Cost:
2
Affiliation:
Max:
4
Ability:
When Black Widow attacks, she deals 2 damage to your opponent. Your opponent can prevent this by spinning one of his or her characters down one level.
Alternate Art




[top]Clarifications

  • Black Widow: Tsarina's ability goes off each time she attacks, for each copy of her die. So if a player attacks with 3 Black Widow dice, the opponent might take 6 damage (total) from the ability.
  • If Black Widow returns to the Field Zone after using her ability, and attacks again later, her ability would trigger just as it did the first time.[1]


[top]Strategy

[top]Uses

[top]Counters

Ability Nullification
  • Constantine: Hellblazer: While Constantine is active, before your opponent's Clear and Draw Step, you may name a character. If that character is fielded this turn, ignore its text until end of turn and it cannot attack this turn.
  • Loki: Loki Laufeyson: While Loki is active, once per turn you may pay to deal 1 damage to a character die. That character die loses all of its abilities until end of turn. You may use this ability whenever you could use a Global Ability.
  • Magneto: Magnetic Monster: Zombie - when fielded, KO all non- Mangetos.
    While active, opposing characters with Purchase Cost 3 or lower lose their abilities. Professor X can't be fielded.

Automatic KO
Damage Reduction
Level Spinning
Life Gain
  • Batman™: The Caped Crusader: Whenever Batman damages a Villain, gain 1 life.
    Global: Once per turn pay or . The first time you play a basic action die this turn, gain 1 life.
  • Batman™: World's Greatest Detective: While Batman is active, whenever you field a different Justice League character, gain 1 life.
    Retaliation - If an affiliated character is KO'd, deal 1 damage to an opposing player.
  • Beast: Bouncing Blue Beast: If Beast is KO'd while attacking, gain 2 life.
  • Beast: Genetic Expert: If Beast is knocked out while blocking, you gain 1 life.
    Your opponent also takes 2 damage.
  • Beast: Kreature: When Beast blocks, spin the blocked character down 1 level. If it is already level 1, knock it out.
    If the blocked character is knocked out by this, gain 2 life.
  • Captain America: The First Avenger: While active, whenever you take non-combat damage, spin this character up one level.
    Also gain 1 life.
  • Captain America: Star-Spangled Avenger: When fielded, knock out each of your opponent's Sidekick characters. Gain 1 life for each Sidekick knocked out this way.
  • Captain Marvel: Inspiration: When Captain Marvel deals combat damage, gain 2 life.
  • Captain Universe: Uni-Power: When fielded, draw and roll a die. If you rolled a character face on an die, gain 1 life and repeat this effect once. Place dice rolled from this effect into your Prep Area.
  • Casualties: Basic Action Card: KO target Sidekick.
    KO an additional target Sidekick if able.
    Global: Pay or . Gain 1 life whenever an opposing Sidekick is KO'd this turn.
  • Constantine: Trinity War: Once per turn, when fielded, gain 1 life.
  • Iron Man: Philanthropist: Each time Iron Man takes damage, you gain 1 life.
    Gain 2 life instead.
  • Juggernaut: Archvillain: When fielded, if your opponent has no Villains in the field, you may move one of your Sidekicks to your used pile to deal 1 damage to your opponent and gain 1 life.
  • Marvel Girl: Superhero: Heroic: When fielded, Marvel Girl may pair up with a different Heroic character until the start of your next turn. While Marvel Girl is paired up, when she or her partner attacks, you may spin down one non-Heroic character and gain 1 life.
  • Marvel Girl: Humanity: When you are attacked, you may spin up Marvel Girl one level. If you do, gain 2 life.
  • Mummy: Greater Undead: Energy Drain (spin down engaged foes). If one or more of your Mummies damages your opponent, gain life equal to the level of your highest level Mummy.
  • Mystical Elf: Mystical Healing: When summoned, gain 1 life.
  • Mystical Elf: Everlasting Support: When this monster is knocked out, gain 2 life and move a die from your used pile to your prep area (excluding this one).
    Global: Pay . Target monster gets +1D.
  • Professor X: Founder: Heroic: When fielded, Professor X may pair up with a different Heroic character until the start of your next turn. While Professor X is paired up, gain 1 life when either he and/or his partner attack.
  • Red Skull: Johann Schmidt: If Red Skull is KO'd, your opponent chooses: either Red Skull deals 2 damage to your opponent or you gain 2 life.
  • She-Hulk: Superhero: Heroic: When fielded, She-Hulk may pair up with a different Heroic character until the start of your next turn. While She-Hulk is paired up, gain 2 life each time she and/or her partner is blocked.
  • Spider-Woman: Pheromones: Teamwatch - when you field a character who shares an affiliation with Spider-Woman, you may KO her to KO all opposing fielded characters with a fielding cost of 0. Gain 1 life for each character KO'd this way.
  • Thor: The Mighty: When fielded, you may knock out an opposing character and gain life equal to its level.
  • Troll: Apprentice Humanoid: Regenerate (reroll when knocked out). The first time each turn a Troll regenerates, gain 2 life.
  • Unicorn: Lesser Beast: While active, gain 1 life the first time each turn you field a good character.
  • Vampire: Apprentice Undead: Energy Drain (spin down engaged foes). The first time each turn an attacking Vampire damages a character, gain 2 life, then draw a die and place it in your prep area.
  • Vampire: Master Undead: Energy Drain (spin down engaged foes). The first time each turn an attacking Vampire knocks out an adventurer, you gain 1 life and your opponent loses 1 life.
  • Vampire: Minion Undead: Energy Drain (spin down engaged foes). The first time each turn an attacking Vampire damages a character, gain 1 life.
  • Venom: Mac Gargan: If Venom blocks and knocks out a non- character, he deals 2 damage to your opponent and you gain 1 life.
    Global: Pay to spin an opponent's character down 1 level.
  • War Machine: Combat Comrade, James Rhodes, Parnell Jacobs Global Ability: When one of your characters damages your opponent in the attack step, pay to gain 1 life.


[top]Artwork

Artist: Daniel Acuņa, Stephanie Hans Phil Noto
Source: Black Widow (Vol 4) #2[2] Black Widow (Vol 5) #2[3]
Art:


[top]References

  1. ^ Multiple tsarinas after being refielded. Wizkids Rules Forum. Retrieved 6-17-2015
  2. ^ Black Widow Vol 4 2. Marvel Wikia Database. Retrieved 15 August 2015.
  3. ^ Black Widow Vol 5 2. Marvel Wikia Database. Retrieved 15 August 2015.



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