Energy Types:

Affiliations:

Die Stats: 134 255 366 (JL, WOL); 143 254 265 (WF); 144 255 375 (BAT)

[top]Character Bio

Real Name: Bruce Wayne
Alias/AKA Dark Knight, Caped Crusader, Matches Malone
Occupation: CEO of Wayne Enterprises
Powers: exceptional martial artist, combat strategy, inexhaustible wealth, brilliant deductive skill, advanced technology[1]

[top]Character Cards

[top]Justice League

Die Stats: 134 255 366
# Rarity Subtitle Cost Affiliation Ability Max Die
1 Starter Bruce Wayne 5 When fielded, you may purchase a basic action die for 1 (This may not reduce a die's cost below 1). 4
2 Starter The Dark Knight 4 Batman must attack if any Villains are active. 4
3 Starter World's Greatest Detective 5 While Batman is active, whenever you field a different Justice League character, gain 1 life.
Retaliation - If an affiliated character is KO'd, deal 1 damage to an opposing player.
4
38 Common The Caped Crusader 5 Whenever Batman damages a Villain, gain 1 life.

Global: Once per turn pay or . The first time you play a basic action die this turn, gain 1 life.
4
[top]Organized Play
Trinity War
# Rarity Subtitle Cost Affiliation Ability Max Die
TW10 OP Trinity War 5 When fielded, you may purchase a Robin die for 1 less (to a minimum of 1). 4

[top]War of Light

Die Stats: 134 255 366
# Rarity Subtitle Cost Affiliation Ability Max Die
4 Starter Bruce Wayne of Earth 4 If you used a Basic Action Die this turn, Batman cannot be blocked.
Global: Use . The first time you play a Basic Action this turn, draw one die and add it to your Prep Area.
4
5 Starter Cowardly and Superstitious Lot 4 While Batman is active, he deals 1 damage to your opponent when any player uses a Basic Action Die.
Global: Use . The first time you play a Basic Action this turn, draw one die and add it to your Prep Area.
4
6 Starter Instill Great Fear 4 When Batman attacks, you may move a Basic Action Die from your Used Pile to your Prep Area.
Global: Use . The first time you play a Basic Action this turn, draw one die and add it to your Prep Area.
4
38 Common Fear as a Weapon 6 If you roll a face during your Roll and Reroll Step, Batman gets +2A and +2D for each.
Global: Use . The first time you play a Basic Action this turn, draw one die and add it to your Prep Area.
4

[top]World's Finest

Die Stats: 143 254 265
# Rarity Subtitle Cost Affiliation Ability Max Die
1 Starter Natural Leader 5 Batman costs 1 less to purchase for each of your different active characters.
Global: Pay . KO target level 1 or character die unless an opponent pays 2 life.
4
2 Starter Terror of Crime Alley 5 Vengeance - When you take damage, spin each of your Batman dice up 1 level and deal 1 damage to target opposing Sidekick.
Global: Pay . KO target level 1 or character die unless an opponent pays 2 life.
4
3 Starter Crimefighter 6 Vengeance - When you take damage, deal 4 damage to target or character die.
Global: Pay . KO target level 1 or character die unless an opponent pays 2 life.
4
39 Common Speedy Recovery 6 Vengeance - Whenever you take damage, KO a Batman die and return it to the Field Zone at level 2 (no matter how many Batman dice you have in the Field Zone). 4

[top]Batman (set)

Die Stats: 144 255 375
# Rarity Subtitle Cost Affiliation Ability Max Die
6a Common One with the Night 4 Flip (At the beginning of your turn, you may flip this card to its other side.)
While Batman is active, opposing character dice cannot attack alone.
4
6b Common One with the Night 4 Flip (At the beginning of your turn, you may flip this card to its other side.)
While Batman is active, opposing non- character dice cannont attack alone.
4
46a Uncommon Finding Strength in Loss 5 Flip (At the beginning of your turn, you may flip this card to its other side.)
Common Ground - Batman gains +2A and +2D while attacking with a character die (until end of turn).
4
46b Uncommon Finding Strength in Loss 5 Flip (At the beginning of your turn, you may flip this card to its other side.)
Batman gains +2A and +2D while blocking non- character dice (until end of turn).
4
86a Rare Always Prepared 5 Flip (At the beginning of your turn, you may flip this card to its other side.)
When fielded, your opponent must reroll their active character dice.
4
86b Rare Always Prepared 5 Flip (At the beginning of your turn, you may flip this card to its other side.)
When fielded, your opponent must reroll their active non- character dice.
4
[top]Organized Play
Batman TAS
# Rarity Subtitle Cost Affiliation Ability Max Die
DC2017#1a Organized Play "I Am the Night" 4 Flip (At the beginning of your turn, you may flip this card to its other side.)
While Batman is active, when you field a character die, KO target character die with fielding cost 0.
4
DC2017#1b Organized Play "I Am the Night" 4 Flip (At the beginning of your turn, you may flip this card to its other side.)
While Batman is active, when you field a character die, KO target character die with fielding cost 0.
4

[IMG][/IMG] [IMG][/IMG]

[top]Artwork

Artist: Jim Lee Joe Prado, Ivan Reis David Finch
Source: Batman (Vol 2) #2[2] Justice League (Vol 2011) #22[3] Forever Evil (Vol 1) #4[4]
Art:
Artist: Ivan Reis Jason Fabok, Emilio Lopez
Source: Batman (Vol 2011) #3[5] Detective Comics (Vol 2011) #19[6]
Art:

[top]References

  1. ^ Batman. DCComics.com. Retrieved 8-31-2015.
  2. ^ Batman Vol 2 #2. DCComics.com. Retrieved 26 September 2016.
  3. ^ Justice League Vol 2011 #22. DCComics.com. Retrieved 2 October 2016.
  4. ^ Forever Evil Vol 1 #4. DC Database Wikia. Retrieved 5 October 2016.
  5. ^ Batman Vol 2011 #3. DC Database Wikia. Retrieved 4 October 2016.
  6. ^ Detective Comics Vol 2011 #19. DC Database Wikia. Retrieved 4 May 2017.

[top]Pages in category "Batman"


Posting Permissions

Posting Permissions
  • You may not create new articles
  • You may edit articles
  • You may not protect articles
  • You may not post comments
  • You may not post attachments
  • You may not edit your comments