Energy Type:

Affiliation:

Die Stats: 043 054 165

[top]Character Bio

One glance at a beholder is enough to assess its foul and otherworldly nature. Aggressive, hateful, and greedy, these aberrations dismiss all other creatures as lesser beings, toying with them or destroying them as they choose. A beholder's spheroid body levitates at all times, and its great bulging eye sits above a wide, toothy maw, while the smaller eyestalks that crown its body twist and turn to keep its foes in sight. When a beholder sleeps, it closes its central eye but leaves its smaller eyes open and alert.[1]
Armor Class: 18
Hit Points: 180
Speed: 0 ft., fly 20ft. (hover)
STR DEX CON INT WIS CHA
10 14 18 17 15 17

[top]Character Cards

[top]Battle for Faerūn

Die Stats: 043 054 165
# Rarity Subtitle Cost Affiliation Ability Max Die
1 Starter Minion Aberration 6 Whenever you purchase or use a basic action die, deal 1 to target opponent or creature.
Global: Pay 1 energy. Move a die showing an action face from your reserve to your prep area. Do not roll it next turn.
4
2 Starter Apprentice Aberration 6 When fielded, move up to 2 of your fielded NPCs to the used pile. For each one moved, you may purchase a basic action die at no cost.
Global: Pay 1 energy. Move a die showing an action face from your reserve to your prep area. Do not roll it next turn.
4
3 Starter Master Aberration 7 If this is the first die assigned to attack this turn, you may immediately use each of the basic action dice abilities, without bursts, once, as if you had rolled those dice.
Global: Pay 1 energy. Move a die showing an action face from your reserve to your prep area. Do not roll it next turn.
4
25 Common Lesser Aberration 7 When fielded, move all action dice from your used pile to your prep area, including those used this turn.
Global: Pay 1 energy. Move a die showing an action face from your reserve to your prep area. Do not roll it next turn.
4

[top]Faerūn Under Siege

Die Stats: 043 054 165
# Rarity Subtitle Cost Affiliation Ability Max Die
37 Common Lesser Aberration 4 When Beholder is fielded, you may use up to 2 different Global Abilities for free.

Global: Pay . Move target Spell die on an Action face in your Reserve Pool to Beholder's card. At the beginning of your next Roll and Reroll Step, return it to your Reserve Pool on the same face.
4
77 Uncommon Greater Aberration 4 When fielded, you may move up to two action dice from your Used Pile into your Prep Area. 4
135 Super Rare Epic Aberration 4 While Beholder is active, when you KO a character die using an Action die, KO all other copies of that character die in play.
Global: Pay . Move target Spell die on an Action face in your Reserve Pool to Beholder's card. At the beginning of your next Roll and Reroll Step, return it to your Reserve Pool on the same face.
4

[top]References

[top]Pages in category "Beholder"


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