Energy Types:

Affiliations: No Affiliation

Die Stats: 021 122 233 (JUL, WF); 012 022 233 (BAT)

[top]Character Bio

[top]Character Cards

[top]Justice League

Die Stats: 021 122 233
# Rarity Subtitle Cost Affiliation Ability Max Die
44 Common Selina Kyle 4 - When fielded, draw a die from your bag and add it to your prep area. 4
114 Rare Femme Fatale 4 When fielded, you may choose to roll this die. If it is a character face, KO target opposing character and leave Catwoman in play on the rolled face. If you roll an energy face, add Catwoman to your Prep Area. 4
136 Super Rare Nine Lives 4 - When fielded, name a character die. Draw a die from your opponent's bag, if it is the named die, you may field it this turn and attack with it. If you do, put it into your opponent's Used Pile at end of turn. Return any unnamed dice to your opponent's bag. 4

[top]World's Finest

Die Stats: 021 122 233
# Rarity Subtitle Cost Affiliation Ability Max Die
4 Starter Antihero 2 (No Ability Text.) 4
5 Starter Former Burglar 3 Catwoman can't be blocked by Sidekicks. 4
6 Starter Stealthy 3 Catwoman can't be blocked by an opponent with only one active character die. 4
44 Common Acrobat 3 When Catwoman attacks, KO target opposing character die with purchase cost of 3 or less. Your opponent may pay 2 life to prevent each copy of this effect. 4

[top]Batman (set)

Die Stats: 012 022 233
# Rarity Subtitle Cost Affiliation Ability Max Die
9a Common Slippery Allegiance 2 Flip (At the beginning of your turn, you may flip this card to its other side.) 4
9b Common Slippery Allegiance 2 Flip (At the beginning of your turn, you may flip this card to its other side.) 4
49a Uncommon Stealing Hearts 3 Flip (At the beginning of your turn, you may flip this card to its other side.)
While Catwoman is active, she gains +1A each time you flip one of your cards (until end of turn).
4
49b Uncommon Stealing Hearts 3 Flip (At the beginning of your turn, you may flip this card to its other side.)
While Catwoman is active, she gains +1A each time you flip one of your cards (until end of turn).
4
89a Rare Kitten's Got Claws 3 Flip (At the beginning of your turn, you may flip this card to its other side.)
While Catwoman is active, when you flip this character card, draw a die. If it is a Sidekick, add it you your Prep Area. Otherwise, return it to your bag.
4
89b Rare Kitten's Got Claws 3 Flip (At the beginning of your turn, you may flip this card to its other side.)
While Catwoman is active, when you flip this character card, draw a die. If it is a Sidekick, add it you your Prep Area. Otherwise, return it to your bag.
4

[top]Artwork

Artist: Jordi Tarrogona, Rafa Sandoval Guillem March Alex Ross
Source: Catwoman (Vol 2011) #18[1] Catwoman (Vol 2011) #4[2] Batman (Vol 1940) #685[3]
Art:

[top]References

  1. ^ Catwoman Vol 2011 #18. DCComics.com. Retrieved 14 October 2016.
  2. ^ Catwoman Vol 2011 #4. DCComics.com. Retrieved 14 October 2016.
  3. ^ Batman Vol 1940 #685. DC Wikia Database. Retrieved 4 May 2017.

[top]Pages in category "Catwoman"


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