Energy Type:

Affiliations:

Die Stats: 021 022 133

[top]Character Bio

Half-orcs' grayish pigmentation, sloping foreheads, jutting jaws, prominent teeth, and towering builds make their orcish heritage plain for all to see. Half-orcs stand between 6 and 7 feet tall and usually weigh between 180 and 250 pounds. Half-orcs feel emotion powerfully. Rage doesn't just quicken their pulse, it makes their bodies burn. An insult stings like acid, and sadness saps their strength. But they laugh loudly and heartily, and simple bodily pleasures - feasting, drinking, wrestling, drumming, and wild dancing - fill their hearts with joy. They tend to be short-tempered and sometimes sullen, more inclined to action than contemplation and to fighting than arguing. The most accomplished half-orcs are those with enough self-control to get by in a civilized land.[1]

Fighters learn the basics of all combat styles. Every fighter can swing an axe, fence with a rapier, wield a longsword or a great sword, use a bow, and even trap foes in a net with some degree of skill. Likewise, a fighter is adept with shields and every form of armor. Beyond that basic degree of familiarity, each fighter specializes in a certain style of combat. Some concentrate on archery, some on fighting with two weapons at once, and some on augmenting their martial skills with magic. This combination of broad ability and extensive specialization makes fighters superior combatants on battlefields and in dungeons alike.[2]

[top]Character Cards

[top]Battle for Faerūn

Die Stats: 021 022 133
# Rarity Subtitle Cost Affiliation Ability Max Die
37 Common Lesser Emerald Alliance 3 Experience (once per turn, gain a +1A / +1D token when you knock out a monster)
Gets +1A and +1D while it has gear equipped.
4
73 Uncommon Greater Lords Alliance 3 Experience (once per turn, gain a +1A / +1D token when you knock out a monster)
While active, gear dice cost you 2 less to purchase, to a minimum of 1.
4
105 Rare Paragon Zhentarim 3 Experience (once per turn, gain a +1A / +1D token when you knock out a monster)
When you field this character, you may immediately use the Equip ability to equip a gear die to it.
While it has a gear is equipped, Half-Orc gets +3A when engaged with a good character.
4

[top]References

[top]Pages in category "Half-Orc Fighter"


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