Energy Type:

Affiliations: No Affiliation

Die Stats: 155 277 388 (JUL); 146 267 278 (WF, GATF, SWW)

[top]Character Bio

[top]Character Cards

[top]Justice League

Die Stats: 155 277 388
# Rarity Subtitle Cost Affiliation Ability Max Die
16 Starter Man of Steel 7 When fielded, you may pay 2 to purchase a different character with the Justice League affiliation and put the die directly into your bag. 4
17 Starter Last Son of Krypton 6 Superman cannot be damaged during the Attack Step. 4
18 Starter Kal-El 6 Retaliation - If an affiliated character is KO'd, deal 1 damage to an opposing player. 4
68 Common Not a Bird or a Plane 6 Superman cannot be targeted by opposing action dice or abilities. 4
[top]Organized Play
Trinity War
# Rarity Subtitle Cost Affiliation Ability Max Die
TW2 OP Trinity War 5 - When Superman would be KO'd, instead put him into your Used Pile. 4

[top]World's Finest

Die Stats: 146 267 278
# Rarity Subtitle Cost Affiliation Ability Max Die
22 Starter Hero of Metropolis 6 Superman costs 1 less to purchase for each of your different active characters.
Global:Pay . Prevent 3 damage to target character die unless an opponent pays 1 life.
4
23 Starter High Price 6 Iron Will (This character can't be KO'd unless it was previously damaged this turn.)
Global: Pay . Prevent 3 damage to target character die unless an opponent pays 1 life.
4
24 Starter Super-Strength 7 Iron Will (This character can't be KO'd unless it was previously damaged this turn.)
Overcrush
Global: Pay . Prevent 3 damage to target character die unless an opponent pays 1 life.
4
67 Common Determined 6 Iron Will (This character can't be KO'd unless it was previously damaged this turn.)
When a Superman die takes damage, draw a die and add it to your Prep Area.
4

[top]Green Arrow and The Flash

Die Stats: 146 267 278
# Rarity Subtitle Cost Affiliation Ability Max Die
36 Common Man of Tomorrow 6 Superman gets +1A and +1D for each of your active characters. 4
76 Uncommon Truth and Justice 7 When you purchase this die, add it to your Prep Area. 4
113 Rare Up, Up, and Away! 6 When you purchase this die, add it to your bag. While Superman is active, your action dice cost less (to a minimum of 1). 4

[top]Superman and Wonder Woman Starter Set

Die Stats: 146 267 278
# Rarity Subtitle Cost Affiliation Ability Max Die
19 Starter Phone Booth 6 While Superman is active, prevent all damage dealt by character dice (your or your opponent's) to Superman character dice you control. 4
20 Starter Living in a World of Cardboard 6 Superman gets +1A and +1D for each different energy type you have in your Reserve Pool. ( does not count toward energy types.) 4
21 Starter Symbol of Hope 7 When fielded, if your opponent's life total is greater than yours, Superman deals 3 damage to your opponent. 4

[top]Artwork

Artist: Scott Williams, Jim Lee Joe Prado, Ivan Reis Jim Lee
Source: Superman Unchained (Vol 2013) #2[1] Justice League (Vol 2011) #22[2] Superman Unchained (Vol 2013) #1[3]
Art:
Artist: Jim Lee Carmine Infantino Patrick Zircher, Tomeu Morey
Source: Wizard: The Comics Magazine #150[4] Superman (Vol 1967) #199[5] Action Comics (Vol 1938) #957[6]
Art:

[top]References

  1. ^ Superman Unchained Vol 2013 #2. DCComics.xom. Retrieved 6 October 2016.
  2. ^ Justice League Vol 2011 #22. DCComics.com. Retrieved 2 October 2016.
  3. ^ Superman Unchained Vol 2013 #1. DCComics.com. Retrieved 6 October 2016.
  4. ^ Wizard: The Comics Magazine #150. Comic Vine. Retrieved 9 November 2016.
  5. ^ Superman Vol 1967 #199. DC Database Wikia. Retrieved 7 October 2016.
  6. ^ Action Comics Vol 1938 #957. DC Database Wikia. Retrieved 28 May 2017.

[top]Pages in category "Superman"


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