Energy Type:

Affiliation:

Die Stats: 133 143 255

[top]Character Bio

Born with horrific appetites, trolls eat anything the can catch and devour. They have no society to speak of, but they do serve as mercenaries to orcs, ogres, eating, hags, and giants. As payment, trolls demand food and treasure. Trolls are difficult to control, however, doing as they please even when working with more powerful creatures. Smashing a troll's bones and slashing through its rubbery hide only makes it angry. A troll's wounds close quickly. If the monster loses an arm, a leg, or even its head, those dismembered parts can sometimes act with a life of their own. A troll can even reattach severed body parts, untroubled by its momentary disability. Only acid and fire can arrest the regenerative properties of a troll's flesh. The trolls, enraged, will attack individuals making acid and fire attacks against them above all other prey.[1]
Armor Class: 15
Hit Points: 84
Speed: 30 ft.
STR DEX CON INT WIS CHA
18 13 20 7 9 7

[top]Character Cards

[top]Battle for Faerūn

Die Stats: 133 143 255
# Rarity Subtitle Cost Affiliation Ability Max Die
19 Starter Minion Humanoid 4 Regenerate (reroll when knocked out) 4
20 Starter Apprentice Humanoid 5 Regenerate (reroll when knocked out)
The first time each turn a Troll regenerates, gain 2 life.
4
21 Starter Master Humanoid 5 Regenerate (reroll when knocked out)
When Troll regenerates, knock out an opposing engaged creature and deal 1 damage to your opponent.
4
55 Common Lesser Humanoid 5 Regenerate (reroll when knocked out)
At the beginning of your turn, spin this character up one level.
4

[top]References

[top]Pages in category "Troll"


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