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Thread: DC Dice Masters: War of Light - First MAJOR SPOILERS

  1. #1

    DC Dice Masters: War of Light - First MAJOR SPOILERS

    http://www.gametrademagazine.com/Hom...ticleID=163846



    The heroes and villains of the DC Comics universe are returning to Dice Masters in the upcoming DC Comics Dice Masters: War of Light. War of Light focuses on a more “galactic” feel, featuring space-faring heroes such as Lantern Corps members Atrocious and Larfleeze. Of course, DC Comics fan-favorites like Atom, Batman, Wonder Woman, and The Flash are returning with different Lantern Power Rings of their own! Some fan-favorite Green Lanterns will be making their first appearance in Dice Masters as well, so get ready for Jade, Kilowog, Mogo, and more. Comic book fans that prefer keeping things slightly less colorful will be glad to know that the Teen Titans are also joining the battle in full force with Beast Boy, Raven, Starfire, and Wonder Girl. Each character will have multiple versions, so players can include their favorites into a strategy that suits them.

    A unique characteristic of the War of Light is that every single character card in the set will be tied to a Lantern Corps or team, introducing a new level of interaction between characters. The unique emphasis on Lanterns and how they work with each other offers players all-new team-building choices. Should you concentrate on a single affiliation or incorporate every color of the Emotional Spectrum? For each path players take, there are synergies to consider and counters to fear. For example, while "Batman: Instills Great Fear" may gain significant benefits for fighting alongside Sinestro… being in the company of a villain carries its own risks that players must take into account. With countless great team combinations, every single game can be a fresh and exciting experience.



    War of Light provides a rich comic book feel for players by making the most of the various interactions between the Lantern Corps. Blue Lanterns benefit from Green Lanterns. Red Lanterns lash out against Green Lanterns. The Indigo Tribe works together. Orange Lanterns demonstrate the greed that fans of the comics have come to expect of them. But just like in the comics, the coolest and most exciting moments come from the various Lanterns working together. Utilizing the full emotional spectrum will allow players to field tons of dice, have a robust defense, sneak characters into play, deal massive damage - and that’s only the beginning! What else? How about having Wonder Woman empowering Sidekicks, and Batman making use of every tool available to him to defeat his enemies? War of Light isn’t just about the Lantern Corps., so players need to pay attention to those “non-Lanterns” for their added skills and boosts throughout a Dice Masters match.

    The strategic diversity gained from mixing and matching affiliations and Lantern Corps makes DC Comics Dice Masters: War of Light a terrific Dice Masters set for veteran and newcomer players looking for not only an intro to the DC-themed Dice Masters games, but also for players looking to expand their existing dice collections with the beloved Lantern Corps. friends and foes. Those starting their collections will find a satisfying amount of depth with just a Starter Set ($19.99 MSRP) and a few foil packs ($.99 MSRP).

    It’s only fitting that War of Light is a great set for a Rainbow Draft as well. While players draft their cards one by one, they will be assembling a team completely different from the ones they will be facing. Each card pick presents an opportunity to improve your team or undermine your opponent’s. Many cohesive draft teams exist at the common and uncommon level for an exciting play experience, whether you want to play Lanterns, Villains, Teen Titans, or just the cards and dice that come your way. Going into a War of Light Rainbow Draft, anybody could emerge as the winner!

    As always, everything in War of Light is compatible with previous Dice Masters sets, allowing players to incorporate new mechanics into their current game and give it new life. Energy is no longer just a resource used to pay for dice and abilities. Energy can now activate cards like "Lantern Battery: Speak the Oath", just from being saved in the Reserve Pool. This encourages clever team building that makes the most out of all resources. Pair these abilities with Global Abilities to spend the energy afterward to squeeze out an extra advantage. Claiming victory always requires both skill and good luck, but now each roll presents even more options and rewards adaptability like never before.



    We would be remiss if we talked about new mechanics, but didn’t mention the Black Lanterns. The Black Lantern Aquaman, Batman, Superman, and Wonder Woman characters slowly eat away at both players and reward the one who can adapt best. "Black Lantern Aquaman: From the Depths" will be especially rewarding to players with an extreme disdain for Sidekick dice. With no card to return to, Sidekicks are instead completely banished from the game. By removing all of the starter dice from the game, every single roll can be comprised exclusively of powerful character and ability dice. However, players must balance using these dice against spending them in order to replace what is being lost.



    Experienced players looking to boost their old favorites will not be disappointed by DC Comics Dice Masters: War of Light either. Cards like "Warth: Hope Burns Bright", provide support for some of the classic Dice Masters powerhouses in a way that has never been seen before. When paired with the right ally, Warth can make a bigger splash than any other character in his price range. Even common cards like "Lyssa Drak: Keeper of the Book Parallax" can have a unique and meaningful impact on the game. Her unique blend of blocker and Used Pile manipulation has never been seen before. It all comes in a low-cost package as well.



    Those looking to introduce a lot of new faces into their constructed play may look to "Kyle Rayner: Hopeful Will". He starts off humbly enough, but it won’t take long before he assembles a full-fledged Lantern Corps to pound down the opposition. Teams too concerned with previous Dice Masters sets may not be prepared for the full array of Power Ring wielders Kyle Rayner will be bringing behind him. Players must decide if they wish to specifically punish a heavy dependence on a single Lantern Corps, or if they prefer to face it down with their trusted methods.

    With over 140 cards and 40 characters to choose from, there’s something for everyone in DC Comics Dice Masters: War of Light. So get ready to wage epic dice battles involving iconic characters. Grab a friend and play on your kitchen table, or head to your local game store and meet other players. DC Comics Dice Masters: War of Light is a terrific, head-to-head experience that should not be missed.

  2. #2
    My thoughts: Not sure how I feel about that Super-Rare Black Lantern Aquaman (or at least their interpretation of it) that it will allow you to banish Sidekicks. It's been pretty explicit in the rules so far that there's no way to remove Sidekicks from the game, and thus they wouldn't be valid targets for this ability.

  3. #3
    Thanks for posting this pk2317!
    It seems the verbiage on the Lantern battery just makes the card more confusing. Why would three characters only have 2A total? The working makes sense until you add the reminder text.
    Click image for larger version. 

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    What if I attack with say level 1 and have 1 in my reserve pool. Will this negate 1 damage from MY attacking Storm?

  4. #4
    The Black Lantern Aquaman has a red stripe, not purple like Zombies...

    so, 3 versions of him? + 4 versions of regular Aquaman (if starter)= 7

    same for Batman, Superman, and Wonder Woman?

  5. #5
    War of Light Batman is a starter character as well. So, 8 versions. Plus the Justice League OP. Might as well just call him "Wolverine"...

  6. #6
    it doesn't say 2A total, just that if all three attackers have 2A each then they would do zero damage. if you were attacked by 3 characters with 1A, 2A and 7A then you would take 5 damage. the left over from the 7A character.

    not sure on if the continuous effect goes for both players though.

  7. #7
    Quote Originally Posted by SarkhanMad View Post
    The Black Lantern Aquaman has a red stripe, not purple like Zombies...

    so, 3 versions of him? + 4 versions of regular Aquaman (if starter)= 7

    same for Batman, Superman, and Wonder Woman?
    There are red stripe and purple stripe zombies in AOU (4 of each). Red stripe are the super rares, purple are the full art chase cards.

  8. #8
    I want that Black Lantern Batman!!!
    sooo coool... its the wallpaper on my phone!

    edit: do they still call it wallpaper?

  9. #9
    2015 Canadian and 2016 US National Champion
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    Location
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    I think Black Lantern are the zombies of DC. Pink stripe for full art. At least based on what we saw with the AOU uncut sheet, this is my guess.

    Edit: ninja'd by @DigitalFirefly

  10. #10
    Quote Originally Posted by pk2317 View Post
    My thoughts: Not sure how I feel about that Super-Rare Black Lantern Aquaman (or at least their interpretation of it) that it will allow you to banish Sidekicks. It's been pretty explicit in the rules so far that there's no way to remove Sidekicks from the game, and thus they wouldn't be valid targets for this ability.
    Is says move a non black lantern character die from the used pile back to its card. Sidekicks don't have cards.


    *edit* after reading the article, I see what you mean. Not sure if I agree with that interpretation.
    Last edited by DigitalFirefly; 05-27-2015 at 12:22 PM.

  11. #11
    Note that the SR Black Lantern Aquaman has a Max Die of 1. My bet is that he is a one-off similar to the Zombies in AOU. There likely isnt any other versions of him in the set.

  12. #12

  13. #13
    Quote Originally Posted by Green Knight View Post
    Thanks for posting this pk2317!
    It seems the verbiage on the Lantern battery just makes the card more confusing. Why would three characters only have 2A total? The working makes sense until you add the reminder text.
    Click image for larger version. 

Name:	lantern battery.jpg 
Views:	647 
Size:	72.5 KB 
ID:	652
    What if I attack with say level 1 and have 1 in my reserve pool. Will this negate 1 damage from MY attacking Storm?


    2 in your RP, would block 2 damage from EACH attacking character. So if you're attack with 4 level 2 I'd block them all if I had 2 in my RP.

  14. #14
    UGH, I'm such a downer. None of this is doing anything for me.

    Quick! Those of you who are huge DC and War of Light fans. Educate me on why this is awesome. I want to love it! I must love it!

  15. #15
    I don't know anything about DC War of Light but my interest in this set just tripled.

  16. #16
    Another set with 142 cards and it looks like Continuous from the Errata is making its way into sets. Pretty Pretty cards in this set. And AoU hasnt even landed yet.

  17. #17
    Quote Originally Posted by pishposh View Post
    I don't know anything about DC War of Light but my interest in this set just tripled.
    Ditto! But now I'm more inclined to look it up for backstory. At least I have time to before DC WOL hits!

  18. #18
    Quote Originally Posted by Kevin View Post
    Ditto! But now I'm more inclined to look it up for backstory. At least I have time to before DC WOL hits!
    I started doing that a couple weeks ago...
    Apparently some dude named Black Hand (see affiliation symbol) went to Bruce Wayne's grave, dug up his skull, cast a spell, and poof: Zombie Batman!!!

  19. #19
    Quote Originally Posted by DigitalFirefly View Post
    Is says move a non black lantern character die from the used pile back to its card. Sidekicks don't have cards.
    Yes but according to this stupid ruling, Sidekicks aren't characters until they are in play. I don't think the Used Pile counts as In Play, so they're not character dice.

  20. #20
    Batman's Global reads:

    "Use" 1....
    that new?

    Also, he's not a villain??

  21. #21
    Quote Originally Posted by SarkhanMad View Post
    Batman's Global reads:

    "Use" 1....
    that new?

    Also, he's not a villain??
    Yeah, slightly different wording (instead of "Pay" 1). There have been Globals that use generic energy before, so that's not new.

    That Batman is a Yellow Lantern, but not considered a "Villain".

  22. #22
    2015 Canadian and 2016 US National Champion
    350

    Location
    Akron, OH
    Blog Entries
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    I wonder if there's specific language regarding the "banishment" of SK dice this spoiler leak is privy to which we are not. That seems like such a specific thing to spell out in the text of the article to not have legitimate basis... Guess we'll see!

  23. #23
    Quote Originally Posted by Jthomash2 View Post
    I wonder if there's specific language regarding the "banishment" of SK dice this spoiler leak is privy to which we are not. That seems like such a specific thing to spell out in the text of the article to not have legitimate basis... Guess we'll see!
    My thoughts exactly.

  24. #24
    I don't know who Warth is in the DC universe-but I feel like his rare may become one of my new friends

  25. #25

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