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Thread: Controlling Constantine Hellblazer

  1. #1

    Controlling Constantine Hellblazer

    Following on from my earlier post: if I use Loki - Illusionist (When fielded, take control of an opposing character. At the end of the turn, knock out that character (place it in your opponent's prep area); it deals damage equal to its attack to your opponent) to capture a Constantine - Hellblazer (While Constantine is active, before your opponent's Clear and Draw Step, you may name a character. If that character is fielded this turn, ignore its text until end of turn and it cannot attack this turn)would I be able to field the character named by my opponent and still use it's ability? I assume not, but worth asking. More importantly though, would I be able to name a character at the end of my turn, that my opponent couldn't field? If that is the case could I then name Constantine itself?

  2. #2
    No, and No.

    KOing Constantine doesn't turn off his ability, so neither would capturing him.

    And, you name a character with Constantine at the start of your opponent's turn not at the end of yours.

  3. #3
    Quote Originally Posted by Scorpion0x17 View Post
    No, and No.

    KOing Constantine doesn't turn off his ability, so neither would capturing him.

    And, you name a character with Constantine at the start of your opponent's turn not at the end of yours.
    You always ruin my dreams!!! =)

  4. #4

  5. #5
    HaHa! If I ever win a World's or the like that's what my card will be!

    Scorpion0x17 - Dream Ruiner.

  6. #6
    Scorpion0x17: Devil's Advocate
    While Active, Opponents Must Provide a dmrulesteam Link to Use an Ability.
    Last edited by SarkhanMad; 10-07-2015 at 06:04 PM.

  7. #7
    Scorpion0x17 - Dream Ruiner
    When Fielded, All Other Cards Lose Their Text.

  8. #8
    Quote Originally Posted by SarkhanMad View Post
    Scorpion0x17 - Dream Ruiner
    When Fielded, All Other Cards Lose Their Text.
    Including BAC's

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